Ms.Authentic Admin
Posts : 38 Join date : 2009-12-02
| Subject: [Guide] Force Shielder Guide Wed Dec 02, 2009 4:09 pm | |
| Hello to all Force Shielders...
There are a lot of people telling me to make a FS guide, so i decided to make one.. This guide will show you how to build your FS properly, and pretty much answer your questions.. For the moment this guide is incomplete, i'll update this sooner or later..
Stats As always follow your growth till lvl60 then you decided whether what build you want to go.. Either Sword or Magic ...
Sword FS Rest to Str Int: 230 Dex: 250
Magic FS Str: 285 Rest to Int Dex: 235
Dex type(Both Sword and Magic FS) Str: 290 Int: 240 Rest to dex...
Builds You may already know that there are 2 builds for FS. Namely : Sword FS and Magic FS ...
First up.. Sword FS This build is originally the build of FS. They have high defense and cool-looking lightning effect skills.... It is a very strong and capable in PvE, it can even solo most dungeons no problem... In terms of PvP, well some people says that they're weak which is not entirely true... Their attacks are as painful as Warriors or even more when it CRITS... especially Shield Splinter - 100% and can stack with your Crit dmage inc. upgrades + MB, you can pretty much take half of your opponents hp O_o.. And the defense helps a lot..
Magic FS This build was made by the EU players and considered it to be a powerful pvp build O.o... They have mid- defense because they focus more in int not in str (which gives for defense) but they really hurt because of the crushing blow & MB buff. AoD is their best friend even though they can't move but since their range so it's not a problem.... They use mostly Cannons or lances, but honestly it's kinda boring since you'll be spamming cannons/lances all the time... In terms of PvE, their also good...
You might wonder why i didnt include the Hybrid build it's because it's not a good build >_<.. which most players say and really mean it O.o... You would rather focus on one build... whether it's sword or magic...
Skills ( It is really a must to go Dual Transcender ) Sword Skills: -Shield Splinter lvl9 or 12/15(9 for the best cooldown or 12/15 increase in amp and attack with cooldown slightly increased) -Shield Break lvl9(best damage skill) -Shield Explosionlvl18 (360 degrees knockdown) -Shield Ray lvl20 (the furthest ranged sword skill) -Storm Crush lvl20(this isn't really good because it has a very long cast time, but you can use it before you can get better skills like the first 2 above) -Guillotine lvl15 (frontal knockdown) -Shield Charge lvl15(this is a moving/attack skill, warps you 4 spaces up to hit the enemy) -Earth Divide lvl15 (similar to Guillotine, but with further range and smaller radius) -Dash lvl9 -Fadestep lvl9 -Force Kick lvl9 -Impact stab lvl18/20 (for DPS) - Force Stab lvl18/20 (for DPS) - Mighty Wish lvl20
Magic Skills: -Regeneration lvl4(this is a buff skill) -Crushing Blade lvl20(this is a buff skill) -Shield Harden lvl20(this is a buff skill) -Heal lvl20(quite lousy, but what the hell) << lol -Blade of Judgement lvl9 or 12(your only stun skill, essential) -Terra Lance lvl20 (MFS) -Fire Lance lvl20 (MFS) -Aqua Lance lvl20 (MFS) -Stone Cannon lvl20 (MFS) -Fire Cannon lvl20 (MFS) -Aqua Cannon lvl20 (MFS) -Mortal Bane lvl20 - Shadow Shield lvl20 - Art of Defense lvl20 - Provocation(max)
Upgrade Skills SFS: Vitality Mastery Offensive Sense Defense Sense Impact Control Absorb Damage Sixth Sense
MFS: Vitality Mastery Force Control Defense Sense Ruling Force Absorb Damage Sixth Sense
Items(basically you have to focus on crit damge inc and amp) - 2 RoL +1/2 - Amulet of Pain (buy the ones you can wear and afford since nowadays a +3/4 are quite expensive) +6/7 Osmium helm of Deathblow[2] full crit damge inc... +6/7 Osmium Armor of will [2] with amp in one slot and +hp in the other +6/7 Osmium Gloves of Amp or Destruction[2] with amp and +attack +6/7 Osmium Boots of will[2] with amp in one slot and +hp in the other +6/7 Osmium Blade or Katana - if you have 2 slot put crit dmage inc., there are times that there is a crit rate inc in the first slot so put crit dmge inc in the other.. +6/7 Lapiz or Topaz crystal/orb - it may be crit damge inc or amp... +6 or higher EoF(pvp) & EoG(pve) meaning you have to have two capes....
Skill Grinding tips... Since the Lord of War patch has been implemented the Change Force Upgrade skill has been removed but the good thing is that you can now gain for both sword and magic from using either sword or magic skill.
To skill grind faster to COMBOS!!!.... Get 3 novice sword skills(flash draw, force stab and impact stab), make them lvl9 to make it easier to combo with. This will help you gain sword skill points faster probably 5mins for 1skill point if you got premium if not might take 10mins or so.. You can also use magic novice skills if you want...
SFS combos:..(credits to xTranceryl from Ogplanet "can't get a fixed lock on the link >_<") PvE
SS -> {Round Cut} -> SB
Round Cut if you're low on HP and need to leech some - it'll still work with the stun combo and you'll still only get hit once. Otherwise, go straight to Shield Break. Combo works up to 18 SS, 15 BoJ.
Stun lock
BoJ -> SS -> SR -> SB
BoJ - Excellent
Shield Splinter - Excellent
Shield Ray - Good, past 2nd bar.
SB - Excellent.
You need half the distance between the 2nd line and the end of the combo bar at Shield Ray for this combo to work. At 6-11 combo, you will only need 1/4th, and at 11+, you don't need to change anything, it's auto stun-lock 90% of the time.
Boss
SS 9 -> SB -> SS 9 -> SE 20
SS 18 -> SB -> SE 19
SS 15 -> SB -> SS 15 -> SE 20 -> SR 20
SS 15 -> SB -> SS 15 -> SE 20 -> [SB -> SS 15 -> SE 20]
PvP
SS 9 -> SB -> SS 9 -> SE 20
SS 9 -> SE 20 -> SS 9 -> SB
SR 18 -> SS 9 -> SR 18
SS 18 -> SB -> SE 19
SS 15 -> SB -> SS 15 -> SE 20 -> SR 20
SS 15 -> SB -> SS 15 -> SE 20 -> [SB -> SS 15 -> SE 20]
Add Impact Stab/Force Stab/Soaring Shot/Shield Ray/Shield Charge/Force Kick anywhere you like if you need to weaken the other player a bit to finish him with your next GM/Completer. Storm Crush 20 is also a good finisher. As for which combo is the best, that's up to you. The level of SS pretty much changes your entire combo. I used to use SS 18, but now I use SS 15 for versatility.
MFS combos: Mostly you have to use either Cannons or lances.. or even both.. Fire Cannon>Terra lance>Earth/Rock Cannon>Crystal Cannon>Fire lance>Lightning Cannon
This is commonly known as a DPS type combo.. Very Effective... Use Mortal Bane when you use this.. It will maximize the damage you deal to your opponents.. Killing them fast and makes it hard for them to get close to you since Cannons has (knockback) and lances got (down).
You should also utilize Art of Defense properly.. Use AoD when your hp is likely at 20-30%... Using AoD at the beginning is not good, your opponent can tell if you casted AoD and they can dash/Fade away to get out of your range... So use it when their close to you...
If you got any questions just post them here... I'm still gonna update this guide... So let this help you answer most of your questions.... I Hope this help you xP
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