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 [Guide] Force Shielder Guide

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Ms.Authentic
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Ms.Authentic


Posts : 38
Join date : 2009-12-02

[Guide] Force Shielder Guide Empty
PostSubject: [Guide] Force Shielder Guide   [Guide] Force Shielder Guide EmptyWed Dec 02, 2009 4:09 pm

Hello to all Force Shielders...

There are a lot of people telling me to make a FS guide, so i decided to make one..
This guide will show you how to build your FS properly, and pretty much answer your questions..
For the moment this guide is incomplete, i'll update this sooner or later..

Stats
As always follow your growth till lvl60 then you decided whether what build you want to go..
Either Sword or Magic ...

Sword FS
Rest to Str
Int: 230
Dex: 250

Magic FS
Str: 285
Rest to Int
Dex: 235

Dex type(Both Sword and Magic FS)
Str: 290
Int: 240
Rest to dex...


Builds
You may already know that there are 2 builds for FS. Namely : Sword FS and Magic FS ...

First up.. Sword FS
This build is originally the build of FS. They have high defense and cool-looking lightning effect skills.... [Guide] Force Shielder Guide Icon_razz
It is a very strong and capable in PvE, it can even solo most dungeons
no problem... In terms of PvP, well some people says that they're weak
which is not entirely true... Their attacks are as painful as Warriors
or even more when it CRITS... especially Shield Splinter - 100% and can
stack with your Crit dmage inc. upgrades + MB, you can pretty much take
half of your opponents hp O_o.. And the defense helps a lot..

Magic FS
This build was made by the EU players and considered it to be a
powerful pvp build O.o... They have mid- defense because they focus
more in int not in str (which gives for defense) but they really hurt
because of the crushing blow & MB buff. AoD is their best friend
even though they can't move but since their range so it's not a
problem....
They use mostly Cannons or lances, but honestly it's kinda boring since
you'll be spamming cannons/lances all the time... In terms of PvE,
their also good... [Guide] Force Shielder Guide Icon_razz

You might wonder why i didnt include the Hybrid build it's because it's
not a good build >_<.. which most players say and really mean it
O.o... You would rather focus on one build... whether it's sword or
magic...

Skills ( It is really a must to go Dual Transcender )
Sword Skills:
-Shield Splinter lvl9 or 12/15(9 for the best cooldown or 12/15 increase in amp and attack with cooldown slightly increased)
-Shield Break lvl9(best damage skill)
-Shield Explosionlvl18 (360 degrees knockdown)
-Shield Ray lvl20 (the furthest ranged sword skill)
-Storm Crush lvl20(this isn't really good because it has a very long
cast time, but you can use it before you can get better skills like the
first 2 above)
-Guillotine lvl15 (frontal knockdown)
-Shield Charge lvl15(this is a moving/attack skill, warps you 4 spaces up to hit the enemy)
-Earth Divide lvl15 (similar to Guillotine, but with further range and smaller radius)
-Dash lvl9
-Fadestep lvl9
-Force Kick lvl9
-Impact stab lvl18/20 (for DPS)
- Force Stab lvl18/20 (for DPS)
- Mighty Wish lvl20

Magic Skills:
-Regeneration lvl4(this is a buff skill)
-Crushing Blade lvl20(this is a buff skill)
-Shield Harden lvl20(this is a buff skill)
-Heal lvl20(quite lousy, but what the hell) << lol
-Blade of Judgement lvl9 or 12(your only stun skill, essential)
-Terra Lance lvl20 (MFS)
-Fire Lance lvl20 (MFS)
-Aqua Lance lvl20 (MFS)
-Stone Cannon lvl20 (MFS)
-Fire Cannon lvl20 (MFS)
-Aqua Cannon lvl20 (MFS)
-Mortal Bane lvl20
- Shadow Shield lvl20
- Art of Defense lvl20
- Provocation(max)

Upgrade Skills
SFS:
Vitality Mastery
Offensive Sense
Defense Sense
Impact Control
Absorb Damage
Sixth Sense

MFS:
Vitality Mastery
Force Control
Defense Sense
Ruling Force
Absorb Damage
Sixth Sense


Items(basically you have to focus on crit damge inc and amp)
- 2 RoL +1/2
- Amulet of Pain (buy the ones you can wear and afford since nowadays a +3/4 are quite expensive)
+6/7 Osmium helm of Deathblow[2] full crit damge inc...
+6/7 Osmium Armor of will [2] with amp in one slot and +hp in the other
+6/7 Osmium Gloves of Amp or Destruction[2] with amp and +attack
+6/7 Osmium Boots of will[2] with amp in one slot and +hp in the other
+6/7 Osmium Blade or Katana - if you have 2 slot put crit dmage inc.,
there are times that there is a crit rate inc in the first slot so put
crit dmge inc in the other..
+6/7 Lapiz or Topaz crystal/orb - it may be crit damge inc or amp... [Guide] Force Shielder Guide Icon_razz
+6 or higher EoF(pvp) & EoG(pve) meaning you have to have two capes....

Skill Grinding tips...
Since the Lord of War patch has been implemented the Change Force
Upgrade skill has been removed but the good thing is that you can now
gain for both sword and magic from using either sword or magic skill.

To skill grind faster to COMBOS!!!....
Get 3 novice sword skills(flash draw, force stab and impact stab), make
them lvl9 to make it easier to combo with. This will help you gain
sword skill points faster probably 5mins for 1skill point if you got
premium if not might take 10mins or so.. You can also use magic novice
skills if you want...

SFS combos:..(credits to xTranceryl from Ogplanet "can't get a fixed lock on the link >_<")
PvE

SS -> {Round Cut} -> SB

Round Cut if you're low on HP and need to leech some - it'll still work
with the stun combo and you'll still only get hit once. Otherwise, go
straight to Shield Break. Combo works up to 18 SS, 15 BoJ.

Stun lock

BoJ -> SS -> SR -> SB

BoJ - Excellent

Shield Splinter - Excellent

Shield Ray - Good, past 2nd bar.

SB - Excellent.

You need half the distance between the 2nd line and the end of the
combo bar at Shield Ray for this combo to work. At 6-11 combo, you will
only need 1/4th, and at 11+, you don't need to change anything, it's
auto stun-lock 90% of the time.

Boss

SS 9 -> SB -> SS 9 -> SE 20

SS 18 -> SB -> SE 19

SS 15 -> SB -> SS 15 -> SE 20 -> SR 20

SS 15 -> SB -> SS 15 -> SE 20 -> [SB -> SS 15 -> SE 20]


PvP


SS 9 -> SB -> SS 9 -> SE 20

SS 9 -> SE 20 -> SS 9 -> SB

SR 18 -> SS 9 -> SR 18

SS 18 -> SB -> SE 19

SS 15 -> SB -> SS 15 -> SE 20 -> SR 20

SS 15 -> SB -> SS 15 -> SE 20 -> [SB -> SS 15 -> SE 20]


Add Impact Stab/Force Stab/Soaring Shot/Shield Ray/Shield Charge/Force
Kick anywhere you like if you need to weaken the other player a bit to
finish him with your next GM/Completer. Storm Crush 20 is also a good
finisher. As for which combo is the best, that's up to you. The level
of SS pretty much changes your entire combo. I used to use SS 18, but
now I use SS 15 for versatility.

MFS combos:
Mostly you have to use either Cannons or lances.. or even both..
Fire Cannon>Terra lance>Earth/Rock Cannon>Crystal Cannon>Fire lance>Lightning Cannon

This is commonly known as a DPS type combo..
Very Effective... Use Mortal Bane when you use this.. It will maximize the damage you deal to your opponents..
Killing them fast and makes it hard for them to get close to you since Cannons has (knockback) and lances got (down).

You should also utilize Art of Defense properly..
Use AoD when your hp is likely at 20-30%... Using AoD at the beginning
is not good, your opponent can tell if you casted AoD and they can
dash/Fade away to get out of your range... So use it when their close
to you...

If you got any questions just post them here...
I'm still gonna update this guide...
So let this help you answer most of your questions....
I Hope this help you xP



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